9/9/2023 0 Comments Vrscans library![]() ![]() VRscans now support separation into several render elements: clear coat reflections, direct light, indirect lighting by spawned rays, opacity and received caustics stored. VRscans are created from thousands of images, capturing a material's bidirectional texture function (BTF), recreating a material's true surface appearance and response to light. With access to Chaos Groups expanding library of VRscans materials, you can eliminate the guesswork of material creation and trust the results every time. VRscans uses high-quality hardware to capture the material’s texture in exceptional quality. VRscans does not need to be installed and is already installed with the typical V-Ray for 3ds Max. ![]() ![]() VRscans materials can now capture translucency in volumetric materials with varying thickness. VRscans are now compatible with V-Ray GPU for increased performance and flexibility. These materials are drag-and-drop and ready to render with V-Ray using the included VRscans plugin. The VRscans Library includes over 650 accurately scanned, photorealistic materials, such as leathers, woods, plastics, metals and car paints. VRscans materials are currently compatible with Chaos Group’s Academy Award®-winning V-Ray renderer for 3ds Max, Maya, SketchUp and Rhino. Through a unique combination of hardware and software, Chaos’ patented material scanning technology captures physical material samples and creates digital replicas that are ready for photorealistic rendering. VRscans are the most photorealistic materials possible in computer graphics. ![]()
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